Districts and map
The town is built from screen-sized districts. Walk off the edge through a gap in the fence and the next district loads. Arrows bob at exits and show the destination name.
Map
Columns run west to east, rows south to north.
| West | Middle | East | |
|---|---|---|---|
| North | Shrine | ||
| Middle | Harbor | Garage | Junkyard |
| South | Beach | Home | Race |
Districts
| District | What’s there | Open? |
|---|---|---|
| Home | Aurora Terrace, your apartment | Yes |
| Garage | Number Seven Motors, gear vending machine | Yes |
| Junkyard | Junkyard, scrapyard, storage, market, lottery machine, shrine building | Yes |
| Race | Zeroyon drag strip entrance | Yes |
| Harbor | The docks | Not yet reachable |
| Beach | Not yet reachable | |
| Shrine | The shrine building (currently in the Junkyard district) | Not yet reachable |
Building interactions
Walk to a building’s south face (north for the drag strip) and press E. Buildings you can enter include the store, garage, junkyard, dealership, shrine, market, job board, fuel station, back alley, car meet, scrapyard and the two machines.
Markers
Turn world markers on in Settings: entrances cyan, storage purple, NPCs amber, vehicles green, fuel yellow.